基本信息
文件名称:游戏化教学对初中生英语学习动机的影响.pdf
文件大小:2.24 MB
总页数:94 页
更新时间:2025-06-16
总字数:约19.38万字
文档摘要

TheEffectsofGamifiedInstructiononEnglishLearning

MotivationofJuniorMiddleSchoolStudents

HanZhao

Supervisor

ProfessorXueSijia

AThesisSubmittedin

PartialFulfillmentoftheRequirementsfortheDegreeof

M.A.inEnglish

COLLEGEOFTEACHEREDUCATION

SOUTHWESTUNIVERSITY

April,2024

Contents

ChapterOneIntroduction1

1.1Overview1

1.2Background2

1.3ResearchPurposesandSignificance4

1.3.1ResearchPurposes4

1.3.2ResearchSignificance5

1.4LayoutoftheThesis5

ChapterTwoLiteratureReview7

2.1Gamification7

2.1.1DefinitionofGamification7

2.1.2GamifiedinstructionandGame-basedLearning(GBL)8

2.1.3GameElements9

2.2Motivation12

2.2.1DefinitionofEnglishLearningMotivation13

2.2.2InstrumentalandIntegrativeOrientation14

2.3EffectsofGamificationonLearners’EnglishLearning

Motivation14

2.4ResearchGaps17

2.5TheoreticalFoundations18

2.5.1Self-determinationTheory18

2.5.2FlowTheory19

2.5.3Goal-settingTheory20

2.5.4DynamicsInducedbyGameElements21

ChapterThreeMethodology22

3.1ResearchQuestions22

3.2ResearchContext22

3.3Participants23

3.4ResearchInstruments23

3.4.1Questionnaire23

3.4.2ClassroomObservation25

3.4.3Interview26

3.5ResearchProcedures27

3.5.1Pre-experimentStage28

3.5.2ImplementationStage28

3.5.3Post-experimentStage29

3.6DataCollectionandAnalysis29

ChapterFourResults32

4.1TheImpactofGamifiedInstructiononStudents’EnglishLearning

Motivation32

4.1.1ComparativeAnalysis